Microsoft recently confirmed that Halo Infinite, the flagship game of the Xbox Series X, will support gameplay at 120 fps in its multiplayer mode. This made us think: what other games have been confirmed to support the 120Hz refresh rates of modern 4K TVs?
We have done some research and this article is the result: a complete list of all PS5 and Xbox Series X games that exceed the traditional 60 fps console limit. In addition to the list of games, we have included what you need to know about the technology behind 4K 120Hz televisions – HDMI 2.1
While televisions are at the center here, as that’s how most people will play on the Xbox Series X or PS5, we’ve also covered the other option: high refresh rate monitors. These have been available for PC for a few years now, so we’ve included our recommendations for the best gaming monitors that support 120Hz or higher refresh rates with a variety of resolutions. These start with the models currently available at 1080p and 1440p and end with the first confirmed monitor with HDMI 2.1 support, which allows you to play at 120 fps with full 4K resolution, perfect for the next generation.
In addition to the recommended games and displays, we have included a short guide to 120 fps games. Scroll or go directly to the topic that interests you below:
OK. Before we start, let’s ask a simple question:
Why is 120 fps better than 60 fps?
Answer: the higher the frame rate, the lower the input delay and the higher the time resolution.
Both of these side effects make it easier to play fast-paced games like shooters or racing games, as you will be able to react earlier to the sudden appearance of an enemy or to see more clearly the apex of a rapidly approaching corner. You can see this demonstrated in our “Over 60 fps” video, where higher game frame rates and monitor refresh rates cause fast-moving characters in Counter-Strike to move more smoothly and appear on the screen earlier . In short, it only looks better.
High refresh rate monitors had a profound impact on PC games when they were introduced several years ago, and we expect a similar change on the console now that 120 fps is on the table.
Of course, there is often a tradeoff between higher frame rates and better visual fidelity. For games where rapid action is rare or where developers want to emphasize the look of their world through higher resolution and / or better visual effects, sticking to a more traditional 30 fps or 60 fps lens can have more sense.
Which PS5 and Xbox Series X games support 120fps?
Right now, we know eight new generation games with 120 fps support on PlayStation 5 or Xbox Series X – and the spread is far from uniform.
While the PS5’s design is revolutionary in many ways, we’ve heard relatively little about which games will support 120fps. Right now, the 120 fps PS5 game list contains only one entry, but it will undoubtedly grow over time.
Full list of PS5 games at 120 fps
Now let’s take a look at the other side of the coin with Xbox Series X. Given Microsoft’s ties to PC games on Windows, perhaps it’s no surprise that we’ve seen some games announced with 120 fps support. Here are all the games we know right now.
Complete list of Xbox Series X 120fps games
- Dirt 5
- Gears 5
- Halo Infinite (multiplayer)
- Metal: Hellsinger
- Ori and the will of the tufts
- Orphan of the Machine
- Second extinction
Compatibility with previous versions could also lead to titles at 120 fps, with the X series running some games of the previous generation at twice the original 60 fps frame rate.
Digital Foundry TV and monitor recommendations for 120 fps
If you like playing fast-paced games in genres like FPS or racing, we recommend choosing a TV that supports the higher update rates of PS5 and Xbox Series X, if you can find one in your budget. Here are our recommendations for each category, including LG’s excellent OLED sets and some great alternatives from the likes of Samsung and Sony. Each choice supports 120 fps at 4K and boasts low input delay, making them a good choice for games. You can click on each TV to see our full article on our best 4K TVs for the HDR game page.
The best 120Hz 4K TVs for PS5 and Xbox Series X
Game monitors are also a great choice for pairing with PS5 or Xbox Series X, but keep in mind that, at the time of writing, no models currently available support the HDMI 2.1 standard. However, you should still be able to play 120 fps at lower resolutions, such as 1080p and 1440p, using HDMI 2.0. An advantage of this is that these monitors are significantly cheaper than 4K 120Hz alternatives. The first 4K 120Hz monitor announced to support HDMI 2.1 is the Eve Spectrum, connected below, and we expect more HDMI 2.1 monitors to arrive later this year.
The best 120Hz monitors for PS5 and Xbox Series X
The Digital Foundry guide to new generation games at 120 fps
What is HDMI 2.1?
Simply put, HDMI 2.1 is a new standard that increases the amount of data that can flow through an HDMI cable. Although the port looks the same as the HDMI we have been using for years, the increase in bandwidth requires new equipment: new cables, new source devices (e.g. new generation consoles and graphics cards) and new receiving devices (e.g. example new televisions and monitors). If everything in the chain supports HDMI 2.1, you will get several features.
The most important feature for our purposes is the ability to send multiple frames per second at a certain resolution. On the previous HDMI 2.0 standard, a 4K image can only be sent 60 times per second. On HDMI 2.1 it doubles, so you can send a 4K image 120 times per second.
Other features include an automatic low latency mode, which requires the TV to disable part of its processing in exchange for a lower input delay and support for variable refresh rates, which eliminate screen tearing and the judder without excessive simple V sync input delay. Variable refresh rate standards are their topic, but implementations include HDMI VRR (integrated into the HDMI 2.1 standard), FreeSync (for AMD graphics cards) and G-Sync (for Nvidia graphics cards ).
What is the difference between 120Hz and 120fps?
Hertz (Hz) refers to the number of times a screen updates per second. The maximum refresh rate is an intrinsic part of any TV or monitor model, with most televisions limited to 60Hz but some capable of 120Hz. Game monitors are also commonly available in the 60Hz and 120Hz varieties, but some values also support higher values: 144Hz, 240Hz and even 360Hz.
Frames per second (fps) refers to the number of images that are generated by the console or PC per second at a given time. This can be locked to a certain value, normally to keep new frames at a constant speed or unlocked to allow higher frame rates in areas of the game that require less rendering.
– Bye Bye) July 31, 2020
Ideally, these two figures should be similar most of the time for you to benefit from the lower input delay and improvement in time resolution we discussed earlier. For example, if the screen updates 120 times per second and the console provides 120 new frames per second, you will get the maximum benefit from each specification.
If your console can only provide 60 fps, you won’t see any advantage from using a 120 Hz screen compared to a more commonly available 60 Hz screen. On the contrary, if your console is capable of generating 120 constant fps but you don’t have a 60Hz screen, you will get a little boost to reactivity* but not as much as you would with a 120Hz screen.
* Because? Well, if your fps is significantly higher than the refresh rate, the average frame produced by your console should be generated more recently when the screen is ready to display it. Imagine going to a bakery that bakes bread six times a day compared to walking into a bakery that only bakes once a day. Although the time they cook is completely random and the time you enter is completely random, you are more likely to get a fresh loaf from the first oven.
If you are interested in fast-paced games, then having a 120Hz screen makes a lot of sense. Even in situations where your console is generating between 60 and 120 fps, you will still get a more responsive image on a 120 Hz screen than a 60 Hz one – and the closer to 120 fps you get, the more things will look smoother.
We are still a few months away from the launch of both consoles, so we don’t know how the games will work – even for games with 120 fps lenses, we could see 120 fps completely blocked or frame rates that go down a little lower. However, the increase in processor power and graphics on both machines suggests that 120 fps is a viable target and we are excited to see how things are going.