Over the past ten months, Google has launched its Stadia cloud gaming service, Apple has introduced the Apple Arcade subscription service and Amazon has released a free-to-play PC game called “Crucible”. Livestream platforms like Facebook Gaming also vie for public attention.
But after splashy launches, what happened to Apple Arcade or Google Stadia or some of these other products? Let̵
In September, Joost van Dreunen, founder of the New Breukelen video game investment firm, estimated that 50 million people could join Arcade within the next two years, which could bring Apple $ 250 million a month, he said.
“I still believe the Apple Arcade has potential, but it still has a long way to go,” said van Dreunen on Saturday, “Its titles are beautiful and smart, but they seem to serve Apple’s aesthetic more than the players they are looking for. a simple and casual game to suit. “
While the service is no longer very active online, Apple regularly adds new games to it.
Arcade now boasts over 120 games, playable on the iPhone, iPad, iPod touch, Mac and Apple TV. It’s still a viable service for gamers who exist in the Apple ecosystem and don’t own consoles or PCs.
Stadia manages to offer a console quality experience without bulky and bulky hardware. Plus, you don’t have to wait and install games, saving hours of typical download time for serious gamers. In tests performed last year by CNN Business, Stadia showed minimal delay thanks to the cloud and the graphics were uploaded without problems on mobile devices, even in particularly intense battle scenes, provided that the Internet connection was strong.
But the platform’s biggest challenge was to offer content that attracted players. Stadia now has more than 55 games on the service and more are announced every week.
However, critics have noted that many of these games are already available on other existing platforms and consoles, so why consumers should
“Stadia has a long way to go,” said Dreunen. “The service is running out to parade in the traditional console space as Sony and Microsoft prepare to release their next generation devices.”
Google declined to say how many users are on the Arcadia platform.
Mixer from Microsoft and Project xCloud
Homeless streamers will now have to decide whether to migrate to Twitch, Facebook Gaming, YouTube or a smaller platform.
By October, Mixer had watched only 3.2% of the hours, according to StreamElements, which publishes quarterly reports on streaming. (Twitch, by contrast, accounted for 75.6% of the hours watched.)
In a statement, Microsoft explained that Mixer didn’t grow fast enough to adapt to the company’s vision for its players. “It became clear that the time to grow our livestream community on a scale was out of measure with the vision and experiences we want to offer players now, so we are shifting our focus to realizing that vision.”
“Crucible” combines elements of adventure and search games, such as defeating monsters to gain experience points, as well as popular shooter game features.
Amazon’s game development arm has little brand recognition, so its reputation will depend if fans are excited “Crucible” or its upcoming “New World” multiplayer game, analysts told CNN Business in May.
Whatever the outcome, Amazon already has a foot in the gaming industry by offering its web services to leading developers and attracting millions of page views on Twitch, the live king.
I play on Facebook
As of last November, Facebook has stated that over 700 million of its 2.4 billion active users “interact” with game content on its platform every month. But the statistic has warnings: Facebook counts anyone who has watched even a minute of content, played or left a comment or reaction within a game group.