Badowski released a statement in response to Bloomberg’s Twitter report. “These last 6 weeks are our final sprint on a project that we have all spent most of our lives on. Something we care deeply about. Most of the team understands this drive,” Badowski’s statement read.
– Adam Badowski (@AdamBadowski) September 30, 2020
“This is one of the hardest decisions I’ve had to make, but everyone is well compensated for every extra hour they put in,” adds Badowski. “And, as in recent years, 10% of the annual profit our company generates in 2020 will be shared directly between the team.”
If you’re not familiar with the concept of crunch, it’s a term used in the video game industry to describe situations where employees are asked to work overtime to meet project deadlines. For more information, see our article on State of Mental Health in Game Development.
In other Cyberpunk 2077 news, Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, recently explained how his team built the game’s setting, Night City.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.