قالب وردپرس درنا توس
Home / Technology / If this Anthem player is right, the loot system isn’t just bugged – it’s fundamentally broken

If this Anthem player is right, the loot system isn’t just bugged – it’s fundamentally broken



Poor old Hymn . BioWare's open world online shooter landed mercilessly in the hands of players less than a month ago, but it already seems to be in life support. The developer of Mass Effect and Dragon Age has worked around the clock to solve the set of technical bugs and balancing problems that plague Anthem and its player base at the moment, but the recent results of a particularly aggressive fan suggest that the problems are much deeper than the surface level.

By publishing on Anthem Reddit under the name of TemperHoof, the player enters into great statistical details on the empty correlation between power-scaleing, loot and damage output in the game, showing the mathematical calculations and tests they used to prove their conclusions. It's so extensive, actually it's a bit dry unless it really is, really invested in design under the Anthem hood, but here's the TL; DR.

Because of the way Anthem calculates itself as an average, equipping a Legendary is better than equipping a Legendary and Masterworks, while Inscriptions (which provide random rotation effects on the gear) do almost nothing. This math suggests that this is only the power score of your equipment and nothing else, and that this was only compounded by the 1

.0.3 update and its effects on Subscriptions.

"This is not some kind of bug," TemperHoof explains in the post, but "a fundamental design flaw. At this point, the game is lying to you about how much damage you are doing. This is why there is no such thing. "Stat Sheet, as there is nothing worth recording. If you play the game thinking your power scores, weapons, abilities, components or assigned entries are important, then you're hurting yourself. Follow my advice. Realize that starting with 1.0.3, nothing matters anymore and it has become Melee & Ultimate. "

These underlying problems, which BioWare has not yet commented on, could see continuous drainage and aggravating of the Anthem player base, especially since The Division 2 comes out today and appears to be a competent offer of all that BioWare – and, to a separate extent, Fallout 76 – failed to deliver results.

The study recently responded to the Anthem community's concerns about its lack of transparency since its launch, promising that the game "is here to stay" in an open letter to Reddit . We'll see if Electronic Arts feels the same way in due course.

The useless booty is not the only snake in BioWare's boot at this time. Take a look at the 11 key problems Anthem that the game has to solve right away.


Source link