When a game has been optimized for Xbox One X, it means that the developer has made improvements to a standard Xbox One game, including higher resolutions, faster framerates, and / or improved textures.
All of this should come as no surprise, as the Xbox One X can run games at up to 4K, while the Xbox Series S can run games at 1440p at up to 120 FPS. However, the Xbox Series S does support 4K upscaling for gaming.Additionally, as Digital Foundry first reported, the Xbox Series S also has less RAM than the Xbox One X – 10GB versus 12GB – but that doesn’t mean there aren’t any advantages in this new next-generation system.
“You may be running backward compatible games on your Xbox One [S] mode, but because the GPU is much more capable and knowing what we know about how backward compatibility works, you should still be able to troubleshoot performance issues, “said John Linneman of Digital Foundry.” So the games they may have had problems on the Xbox One S – or the dynamic resolution was overly aggressive, with slowdowns and things like that – it’s plausible they could actually run noticeably smoother on this machine. “
Additionally, the Xbox Series S also boasts DirectX Raytracing, 4K streaming media playback, variable speed shading and refresh rate, and much more.
Xbox Series X and Xbox Series S will both release on November 10, 2020 and will cost $ 499 and $ 299 respectively. Pre-orders for both consoles begin on September 22, 2020.
Xbox Series X games confirmed
For Xbox Series S, check out the leaked “virtual press briefing” that was part of the original reveal plan for Xbox Series X and Xbox Series S, the first gameplay footage shown on a Series S, and 56 Microsoft console comparison images of the new generation.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.